
# Specifies whether this controller is 'plugged in' to the simulated N64 # Specifies which joystick is bound to this controller: -1=No joystick, 0 or more= SDL Joystick number # Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic # Mupen64Plus SDL Input Plugin config parameter version number. For each axis, this must be greater than the corresponding AnalogDeadzone value This is the behaviour of SDL = AnalogPeak will saturate the N64 controller axis value (at 80). Scaling Mode -> SDL_VIDEO_RPI_SCALE_MODE=x Value RetroPie 4.0: GLideN64/Rice /opt/retropie/emulators/mupen64plus/bin/mupen64plus.sh line 269 (will be overwritten if compatibility_check is enabled) Some games have glitches if this option is enabled. Use fixed function pipeline instead of shaders for blending for speed.


Games like Mario Tennis need this option to render framebuffer effects. (will be overwritten if mupen64plus_hotkeys is enabled)Įnable framebuffer emulation. (will be overwritten if mupen64plus_hotkeys is enabled) (will be overwritten if mupen64plus_audio is enabled) opt/retropie/configs/n64/mupen64plus.cfgĪudio output path is Jack or HDMI. RetroPie 3.x: /opt/retropie/configs/all/autoconf.cfgĮnable auto configuration of audio output pathĮnable compatibility check which alters game related settings RetroPie 4.0 forces a resolution of 320x240 for best performance. Performance suffers if HD resolutions are used. Low screen resolution are recommended to get best performance. Just trying to help get this to one sheet. Use the first tab for Comments and Suggestions. I just took the original sheet and did some formatting.

Secondary Rom Compatibility list with testing on Raspberry Pi 3 need to merge 2 lists.ĭon't want to step on any toes and Credit to the author of the original list, but here is another.
Mac nintendo 64 emulator, mouse free#
Rom Compatibility List feel free to contribute! (the file is locked :/) Place your Nintendo 64 ROMs in /home/pi/RetroPie/roms/n64 Note that you need a Raspberry Pi 2 if you want any decent N64 performance and even then it is hit and miss. You can choose between the RICE, glesN64 and GLideN64 video plugin from the runcommand menu- you may have to test out each one to see which works best- but you can also check the compatibility list below. While the mupen64plus-libretro core has the convenience of RetroArch configurations, the actual Mupen64plus does better with performance. opt/retropie/configs/n64/InputAutoCfg.ini and /opt/retropie/configs/n64/mupen64plus.cfgĮmulators: Mupen64plus, lr-Mupen64plus, lr-GLupeN64

The Nintendo 64 is a 5th generation gaming console released by Nintendo in 1996
